GDM300 Game Engines II - Advanced Unity

This course is intended to provide students with the skills and knowledge to bring their mastery of the Unity game engine and C# programming up to a professional standard. Students will learn how to perform a range of vital code-based tasks within the Unity platform, and will grow their skills in building core gameplay functionality, supporting systems and platform-specific optimizations.

This course was built in collaboration with Unity. Upon successful completion, students will be prepared to sit for the Unity Certified Programmer exam.

Credits

3

Prerequisite

GDM100, GDM150, GDM200 with grades of C or better and proficiency in C#.